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Introduction
A "webquest" is a student-centered
research project, in which students or groups of students
are given a research topic and asked to conduct internet-based
research through very structured links and stages with the
goal at arriving at their own conclusions, evaluating conclusions
and opinions of others, and reflecting on how the given
topic is significant to the target culture. For more information,
please view the handout below:
This
two-hour workshop occurred at the 2008 Annual COFLT/WAFLT
Conference, in Vancouver, WA., on October 10th, 2008.
Presenters
Andrew Scott
ES/MS Japanese Teacher, Catlin Gabel School
COFLT Vice-President and Webmaster
ATJO
Webmaster
NCJLT Webmaster, Oshirase Editor (11/08~)
cofltweb@gmail.com
Keisuke Musashino
Immersion Instructor, Mt. Tabor Middle School
ATJO
Newsletter Editor
kmusashino@gmail.com
Presentation
Materials (2008 Fall)
|Handout|
|Powerpoint|
Presentation
Materials (2009 SPRING, Musashino)
|Handout|
|Powerpoint|
Webquest
Demonstrations
Please
view these webquests and use them freely. Rather than being
perfect examples of webquests, please consider these as
works in progress and/or starting points for you to create
your own webquests and activites. It is asked that if you
make changes or develop new activities for them, that you
please send them to cofltweb@gmail.com.
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Haiku |
|
Japanese
School |
| This
is a very brief webquest on Basho and Japanese haiku,
namely in the imagery and style of haiku as well as
its historical function in pre-modern Japan. This should
only last 1 full class period with additional time to
do the creative project at the end; the students are
asked to design their own Haiku, paying close attention
to their research and draw a poster to represent the
imagery. This focuses entirely on culture and very little
on language. |
Focuses
on elementary school subjects, school schedule, school
lunch, school events, school building and daily school
life. Students learned all the vocabulary about the
topics beforehand. After the webquest, students have
an opportunity to survey Japanese students about their
daily life and compare data of themselves. |
| Andrew
Scott |
Keisuke
Musashino |
| |PDF|DOC|
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|PDF|
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Japanese
Student-Life |
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JPOP |
| A
website containing three self-contained web-quest units
on Japanese student-life including elementary and high
school life and school uniforms. Each unit contains
original interviews of two high school students school
uniform store owner, accompanying sample language units,
packets, and multiple project choices. There is a easy
to use Multimedia index in which teachers can easily
access all of the videos and photo gallery, design their
own webquests, based on their own topics and the needs
and levels of their students. |
Students
are asked to come up with the origins and history of
J-POP, how it differs with Enka another popular song-type,
and view several bands on Youtube. They are asked to
comment on the use of English in the songs, tone, etc.
At the end, they are given a chance to perform using
a web-based JPOP karaoke box. This one is considerably
more language intensive, and wherever possible English
is not used. |
| Andrew
Scott |
Andrew
Scott |
| |Website|
|
|PDF|DOC|
|
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Onomatopoeia |
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Origami |
| Focuses
on several types of onomatopoeia including animal sounds,
emotives, etc. Students are asked to match animals to
sounds, and find ten or so onomatopoeia from the web.
It focuses on culture but requires practice in Katakana.
A Yon-Koma Manga project has been added at the end in
which students will make a four-cell comic using onomatopoeia.
Students are awarded with a funny you-tube video at
the end. |
This
is a very simple webquest which asks the students to
view several websites on origami, learn one origami
and teach the class. The first part discusses the history
and background of Origami, and the second part is a
scavenger hunt in which they will browse an origami
model site and write the titles of certain origami in
Japanese. Since some of the words are likely unfamiliar,
they will be asked to look them up in an online dictionary. |
| Andrew
Scott |
Andrew
Scott |
| |PDF|DOC|
|
|PDF|DOC|
|
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Purikura |
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Recycling |
| Focuses
on the background of Print Club stickers, including
costs, type of machines, and the culture behind the
exchange of purikura. Rather than focusing on language,
it focuses on culture and is in English. The final project
uses a webcam, photo-editing software and sticker paper
to make purikura. |
Focuses
on issues related to garbage in Japan and how different
and similar recycling in Japan is compared to that in
our community. It is planned to be used in collaboration
with a science teacher in English. |
| Andrew
Scott |
Keisuke
Musashino |
| |PDF|DOC|
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